See full list on docs.unity3d.com
If you don’t see it, re-run the installer and make sure to enable the Houdini Engine for Unity option. This is the new Version 2 plug-in that has lots of new modern features that makes it more compatible with Unity. To import the plug-in into your Unity project: Make sure to delete any previous Houdini Engine for Unity plug-in folder. You ...
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FBX format 3D models import seamless into Unity 3D, Lightwave, 3ds max, Cinema 4D, Maya, Blender, Shade, Modo, iClone, and other 3D modeling software that supports FBX 7.1 file format imports. Most 3D software created since 2011 should import the 7.1 binary format without any issues.
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Unity 3D Projects for ₹1500 - ₹12500. Hi We need to get a basic runtime fbx file importer working for a unity webgl build. that is all the functionality we need an upload button -> user uploads an fbx model from his file browser -> th...
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Nov 05, 2012 · How to load 3d object on runtime in unity. November 5, 2012 - 12:36am #1 This 3d object(may be any ".fbx" file format like in ImageTarget sample "teapot.fbx") load from any saved folder or in iphone from shared directory .
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Unity doesn't support importing / loading of any model format at runtime. The only exception are AssetBundles. Your options are basically: Use AssetBundles. Find an importer for your desired format for Unity. Write such an importer yourself. Look for a feature request / write one yourself to ask UT if they add runtime model loading routines.